Ávaldi

Description:

Ranger – Level 4 – Courser
Human – M – Neutral Good
XP: 14,028 – XP to next level: 18,000
10% XP Bonus? Y
Religion: ???
Languages: Common, Neutral Good, Giant, Elven, Sylvan, Dwarven, Draconic

Ability Scores:

STR 18/83 Hit Mod +2 Dmg Mod +4 Wt All. +150 lbs. OpDr 1-4 BendB 30%
INT 16 Lng +5 MxSplLvl ? %knowspl 65 Minkwnspl 7 Maxkwnspl 11
WIS 16 MntSav +2
DEX 10 ReactAdj +0 MsleMod +0 ACAdj +0
CON 18 HPAdj +4 SystmShck 99% Res 100% MaxNoRes. ??
CHA 12 MaxNoHM. 5 LoyalAdj +0 ReactAdj +0
COM 15
HD 5d8 HP 41
AC 7 Shieldless AC 7 Rear AC 9
Movement Rate 120’
THAC0 16

Weapon Proficiencies: Ranseur x3, Longsword
Non-Proficiency Penalty: -2

Weapon Space Required Speed Factor Total To Hit Bonus Damage (S-M) Damage (L) No. of Attacks Range
Ranseur 1’ 8 +5 2d4+7 2d4+7 3/2 -
Longsword 3’ 5 +2 1d8+4 1d12+4 1 -

Saving Throws:

Paralyzation, Poison or Death Magic 13
Petrification & Polymorph 14
Rod, Staff & Wand 15
Breath Weapon 15
Spell 16

Class Skills

When fighting humanoid-type creatures of the “giant class”, listed hereafter, + ranger lvl damage per level from melee attacks. Giant class creatures include:

- Bugbears
- Cyclops
- Dune Stalker
- Ettins
- Flind
- Giants
- Gibberling
- Gnolls
- Goblins
- Grimlock
- Hobgoblins
- Kobolds
- Meazel
- Norker
- Ogres
- Ogre Magi
- Ogrillon
- Orcs
- Quaggoth
- Tasloi
- Trolls
- Xvart

  • Surprise opponents on a 1-3 instead of 1-2, and is only surprised on a 1 (instead of 1-2).
  • May sacrifice weapon proficiency slots to specialize in certain weapons.
  • Tracking (UA pg.21)

Restrictions

  • Any change to non-Good alignment immediately strips the Ranger of all benefits, and the character becomes a Fighter, with 8-sided hit dice, and can never regain Ranger.
  • Rangers may not hire men-at-arms, servants, aides, or henchmen until 8th level.
  • No more than three Rangers may ever operate together at any time.
  • Rangers may only own goods and treasure which they can carry on their person/place upon their mount; all excess must be donated to a worthy communal or institutional cause (but never to another player character).

Equipment
On Self

Item Quantity Weight (lbs.)
Ranseur 1 5
Leather Armour 1

Money: 700 gp

Total Weight Carried (lbs.) Maximum Unencumbered Weight Limit (lbs.) Maximum Encumbered Weight Limit (lbs.)

Encumbrance:

Weight/Bulk Movement Speed Reaction/Initiative Current Stage
0 – 185 / No Bulky Armour 120’ Normal YES
185 – 220 / Fairly Bulky Armour 90’ Normal, no bonuses from DEX
220 – 255 / Bulky Armour 60’ – subject can trot for small distances Is slowed as per the Slow spell
255+ / Carrying Substantial Bulk 30-40’ – no trotting possible Is slowed even further as per the Slow spell

Money:

Total Weight Carried (lbs.) Maximum Unencumbered Weight Limit (lbs.) Maximum Encumbered Weight Limit (lbs.)
Bio:

Ávaldi

The Troubled, and the Secret Hoard drathmoore Nuregami